- # ============================== 队伍选择相关消息 ==============================
- team-balance: "&c当前人数不平衡,请选择其他队伍!"
- team-full: "&c当前队伍数量已满(5人),请选择其他队伍!"
- team-join-red: "&c你已加入红队!准备迎接战斗吧~"
- team-join-blue: "&b你已加入蓝队!协作才能获胜!"
- team-join-spectator: "&7你已成为旁观者!可以自由观察全场战斗"
- player-full-spectator: "&7游戏队伍人数已满,你自动转为旁观者!"
- red-time-full: "&c红队已满"
- blue-time-full: "&b蓝队已满"
- team-selector-gui:
- title: "&2选择你的阵营"
- red-team-name: "&c加入红队"
- blue-team-name: "&b加入蓝队"
- spectator-name: "&7成为旁观者"
- team-size-lore: "&7当前人数: %size%/5"
- # ============================== 游戏启动相关消息 ==============================
- game-not-enough-players: "&c当前游戏至少需要 %minPlayers% 人才能开始游戏"
- game-already-running: "&c游戏已经在进行中!请勿重复启动"
- game-start-missing-setup: "&c游戏无法开始!缺少必要设置(检查出生点/占点是否配置)"
- countdown-cancellation: "&c由于玩家人数不足,游戏倒计时已取消!"
- countdown-begins: "&6游戏将在 %timeLeft% 秒后开始!请做好准备"
- team-not-initialized: "&c错误:红队或蓝队未初始化!"
- spawn-not-set: "&c错误:请先设置两队的出生点!"
- center-point-missing: "&c错误:请先设置中央占点!"
- least-one-occupy: "&c错误:每队至少需要设置一个占点!"
- # ============================== 游戏进行中消息 ==============================
- game.start.messages:
- - ""
- - "&a=== 游戏正式开始! ==="
- - "&b核心目标:占领对方所有专属占点"
- - "&b或坚持到时间结束积分更高"
- - ""
- tell-team-red: "&c你已传送到红队出生点!"
- tell-team-blue: "&b你已传送到蓝队出生点!"
- # ============================== 游戏结束消息 ==============================
- game.end.messages:
- - "&6===================================="
- - "&e游戏时间到!15分钟战斗结束"
- - "&c红队积分: %redPoints%"
- - "&b蓝队积分: %bluePoints%"
- - "&6===================================="
- game-result:
- winner:
- title: "&6胜利"
- subtitle: "&e继续努力"
- loser:
- title: "&4失败"
- subtitle: "&c再接再厉"
- chat-win-message: "&6恭喜 &e%winningTeam% &6队获得胜利!"
- restart-countdown: "&c游戏结束!服务器将在 %RestartCountdown% 秒后自动重启"
- # ============================== 商店GUI信息 ==============================
- shop:
- main-title: "&c装备商店"
- rune-title: "&d神秘符文"
- rune-lore:
- - "&7点击随机抽取一个增益符文"
- - "&e可能获得:"
- - "&c攻击符文:&7每击杀+1.5%伤害增幅"
- - "&e暴击符文:&7每次暴击+0.3%暴击率"
- - "&6防御符文:&7每承受200点伤害+1防御力"
- - "&a生命符文: &7每1点防御力 +4点生命值上限"
- - "&3攻速符文: &7每过30秒 +5% 攻击速度"
- - "&4吸血符文: &7每击杀1人 +1% 吸血"
- - "&a再生符文: &7每死亡2次 +1 每2秒生命恢复"
- - "&c力量符文: &7每2防御力+1攻击力,每15生命值+1攻击力"
- - "&c经济符文: &7每2秒获得3金币"
- - ""
- - "&e本次免费"
- price-equipment: "&a价格: %price% 金币"
- props-title: "&e小道具"
- props-lore: "&7各种实用小道具"
- right-refund: "&7右键退款"
- # ============================== 属性面板 ==============================
- attack: "攻击力"
- attack-speed: "攻击速度"
- defense: "防御力"
- crit-chance: "暴击率"
- crit-damage: "暴击伤害"
- damage-boost: "伤害增幅"
- damage-reduction: "伤害减免"
- max-health: "最大生命值"
- speed: "移动速度"
- lifesteal: "吸血"
- # ============================== 选区域消息 ==============================
- first-select-region: "&a已选择第一个点!请右键点击另一个点完成区域选择"
- left-first-select-region: "&c请先左键点击选择第一个点!"
- select-region-no-same-world: "&c两个点必须在同一个世界!"
- select-region-finish: "&a区域选择完成!长方体区域已定义"
- select-region-clear: "&a已清除区域选择"
- # ============================== 其他信息 ==============================
- welcome: "&b欢迎来到超能乱斗!"
- player-join: "&a[+] %player% (%online%/10)"
- player-join-start: "&a[+] %player%"
- player-quit: "&c[-] &c%player% (%online%/10)"
- player-quit-start: "&c[-] %player%"
- no-lobby: "&c警告:大厅位置未设置,你将在默认重生点!请联系管理员。"
- team-equipment: "&c队伍初始装备无法取下!"
- kill-message: "&f击败了" # 击败信息显示
- countdown:
- title: "&6游戏开始倒计时"
- subtitle: "&c%timeLeft% 秒!"
- red-team: "&c红队"
- blue-team: "&b蓝队"
- center-occupy: "中央占点 " # 右侧记分板中显示
- enemy-occupy: "敌方占点 " # 右侧记分板中显示
- friendly-forces-occupy: "我方占点 " # 右侧记分板中显示
- role-gui-only-in-own-spawn: "&c你只能在己方出生区域内打开角色界面!"
- role-gui-cooldown: "&c角色界面冷却中,剩余 %seconds% 秒!"
- respawn-success: "&a已复活!"
- respawn-point-not-set: "&c复活点未设置!"
- respawn-countdown: "&e复活倒计时: %countdown%秒"
- player-death-auto-respawn: "&c你已死亡!10秒后将自动复活..."
- cannot-harm-teammate: "&c你不能伤害你的队友!"
- warning-enemy-spawn-area: "&c警告:你已进入敌方出生区,你将持续扣血!"
- spawn-protection-no-leave: "&e保护时间内不能离开出生区!"
- game-protection-countdown: "&e当前将在%seconds%秒后放出"
- game-protection-ended: "&c保护时间结束,游戏开始!"
- skill-charged: "&6蓄力中..."
- skill-charged-2: "&7蓄力中: "
- non-target-players: "&c 未瞄准有效玩家!"
- unsafe: "&c 未瞄准有效玩家!"
- dizziness: "&c你被眩晕!"
- petrify: "&7石化!"
- reload: "&a超能激斗 配置已重载!"
- # ============================== 占点信息 ==============================
- points-different-world: "&c两个点必须在同一个世界!"
- center-point-set: "&a中央占点已设置!"
- invalid-team-name: "&c无效的队伍名称(只能是red或blue)!"
- set-points-in-order: "&c请按顺序设置占点!当前应设置第%serial_number%号"
- team-point-set: "&a%team%队第%serial_number%号占点已设置!区域:%pos1% 至 %pos2%"
- first-target-center: "&e首个目标:占领中央区域!"
- new-target-announcement-list:
- - "&6===================================="
- - "&e新的目标点已出现:&a%enemyDisplayName%%pointNumber%号占点"
- - "&e率先占领该点的队伍将获得积分!"
- - "&6===================================="
- capture-broadcast:
- - ""
- - "&6===================================="
- - "%team% 成功占领 %point%!"
- - "&e当前积分:&c%redScore% - &9%blueScore%"
- - "&6===================================="
- - ""
- center-area: "中央区域"
- point-suffix: "号占点"
- # ============================== 指令帮助 ==============================
- only-player: "&c只有玩家可以执行此指令!"
- no-permission: "&c你没有权限执行此指令!"
- unknown-command: "&c未知指令!输入 /sp 查看帮助"
- player-offline: "&c玩家不在线或不存在!"
- number-required: "&c编号必须是数字!"
- valid-number-required: "&c请输入有效的数字!"
- positive-amount-required: "&c金币数量必须为正数!"
- select-area-first: "&c请先用木锄选择两个点定义区域(左键选第一个角,右键选第二个角)!"
- setlobby: "&c大厅坐标已保存!"
- setspawn-usage: "&c用法: /sp setspawn <队伍名称>(如 red 或 blue)"
- spawn-set-success: "&a已成功设置 %team% 队伍的出生点!"
- spawn-set-failed: "&c设置失败!队伍名称只能是 red 或 blue"
- setspawnarea-usage: "&c用法: /sp setspawnarea <队伍名>(red/blue)"
- invalid-team: "&c队伍名只能是 red 或 blue!"
- spawnarea-set-success: "&a已成功设置 %team% 队伍的出生区域!"
- spawnarea-set-failed: "&c设置失败(两点需在同一世界)!"
- setoccupy-usage-header: "&c用法:"
- setoccupy-usage-centre: "&c- 设置中央占点: /sp setoccupy centre"
- setoccupy-usage-team: "&c- 设置队伍占点: /sp setoccupy <队伍名> <编号>"
- deloccupy-usage-centre: "&c- 删除中央占点: /sp deloccupy centre"
- deloccupy-usage-team: "&c- 删除队伍占点: /sp deloccupy <队伍名> <编号>"
- centre-point-deleted: "&a已成功删除中央占点!"
- centre-point-not-found: "&c删除失败,中央占点不存在!"
- team-point-deleted: "&a已成功删除 %team% 队伍的 %number% 号占点!"
- team-point-not-found: "&c删除失败,该队伍或占点不存在!"
- deloccupy-invalid-args: "&c参数错误!正确用法: /sp deloccupy <队伍名> <编号>"
- give-skill-usage: "&c用法: /sp give <玩家名> <技能ID>"
- available-skill-ids: "&c可用技能ID: hero-sword, flame-bow, tornado-sword, fury-warrior-sword, special-fishing-rod, thunder-sword, shadow-blade, gatling-crossbow"
- invalid-skill-id: "&c无效的技能ID!可用ID: hero-sword, flame-bow, tornado-sword, fury-warrior-sword, special-fishing-rod, thunder-sword, shadow-blade, gatling-crossbow"
- give-skill-success-sender: "&a已给予 %player% 技能物品: %skill%"
- give-skill-success-target: "&a你获得了技能物品: %skill%"
- setrefresh-usage: "&c用法: /sp setrefresh"
- setrefresh-tip: "&c提示: 该固定刷新点将随机刷新金币或回血效果"
- refresh-set-success: "&a成功设置固定刷新点!"
- refresh-effect-tip: "&7该刷新点将随机提供金币或回血效果"
- refresh-location: "&7位置: X:%x% Y:%y% Z:%z%"
- refresh-deleted: "&a已删除 %count% 个附近的刷新点!"
- no-refresh-nearby: "&c未找到附近的刷新点(范围5格)!"
- refresh-list-header: "&6=== 刷新点列表 (%count%) ==="
- refresh-list-item: "&a%d. %s &7- 世界: %s, 位置: X:%d Y:%d Z:%d"
- coin-refresh-point: "金币刷新点"
- heal-refresh-point: "血包刷新点"
- no-refresh-points: "&c当前没有设置任何刷新点!"
- shop-villager-created: "&a已成功生成商店村民NPC!"
- shop-villager-tip: "&7左键或右键点击村民可打开商店"
- shop-villager-deleted: "&a已删除 %count% 个附近的商店村民!"
- no-shop-villager-nearby: "&c未找到附近的商店村民(范围5格)!"
- addcoins-usage: "&c用法: /sp addcoins <玩家名> <数量>"
- addcoins-example: "&c示例: /sp addcoins Player123 1000"
- addcoins-success-sender: "&a成功给 %player% 增加了 %amount% 金币!"
- addcoins-success-target: "&a你获得了 %amount% 金币!当前余额: %balance%"
- help-messages:
- - "&6=== 超能激斗指令帮助 ==="
- - "&a/sp setlobby &7- 设置等待大厅出生点"
- - "&a/sp setspawn <队伍名> &7- 设置队伍出生点(red/blue)"
- - "&a/sp setspawnarea &7- 设置队伍出生点区域(red/blue)"
- - "&a/sp setoccupy centre &7- 设置中央占点"
- - "&a/sp setoccupy <队伍名> <编号> &7- 设置队伍的指定占点(编号从1开始)"
- - "&a/sp deloccupy centre &7- 删除中央占点"
- - "&a/sp deloccupy <队伍名> <编号> &7- 删除队伍的指定占点"
- - "&a/sp setrefresh <类型> &7- 设置固定刷新点"
- - "&a/sp delrefresh &7- 删除附近的刷新点"
- - "&a/sp listrefresh &7- 列出所有刷新点"
- - "&a/sp setshopvillager &7- 设置商店村民NPC"
- - "&a/sp delshopvillager &7- 删除附近的商店村民NPC"
- - ""
- - "&a/sp start &7- 开始游戏"
- - "&a/sp reload &7- 重载配置"
- - "&a/sp skillgui &7- 打开技能GUI"
- - "&a/sp shop &7- 打开装备商店"
- - "&a/sp addcoins <玩家名> <数量> &7- 给玩家增加金币"
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