weeds 发表于 2025-10-3 18:45
那我问你,你见过故障后能直接告诉你故障原因的系统吗?
(我这个可以) ...
请不要用你浅薄的认知去揣测别人的见闻
weeds 发表于 2025-10-3 18:48
拜托,你当AI是空气呀!?
我也没见你用 AI 回答我问你的问题,说明你连 AI 最基本的用法都没能掌握,我不见得你能用 AI 帮你解决所有问题
老哥,你这个想法真挺奇特的,如果你真的发明出一款能同时兼容linux和win的生态,那你可真要飞起来了。(物理意义上的)。
weeds 发表于 2025-10-3 18:48
拜托,你当AI是空气呀!?
你真的有在使用ai编写程序吗
我说白了你能成功构建一个简单的nf模组都算你过了
截至 2024 年,微软员工总数有 22.8 万。哪怕就算只有 1% 的人参与了 Windows 系统的开发,那也是两千多人。你一个人能把几千几万人花了数十年时间迭代出来的系统给独自开发出来,相当于把《一拳超人》的埼玉、《物理魔法使马修》中的马修、《西游记》里的孙悟空搬进《天线宝宝》的世界里,使用47号混泥土制成的棋子在围棋棋盘上使用超能力下五子棋,然后东家打出了一副国士无双被对面的顺手牵羊牌带走,气得东家掀起棋盘并向对面投掷了一杯蜜雪冰城奶茶召唤东方明珠塔作为防御塔发起攻击,结果对面一拳把东方明珠塔干爆并部署时间机器回溯到过去试图刺杀爱因斯坦,途中遇到了高能实验室好奇进去玩了黑洞和白洞结果导致时空结构被摧毁一样,毫无逻辑,简直不是人类。
SHEEP_REALMS 发表于 2025-10-3 18:52
我也没见你用 AI 回答我问你的问题,说明你连 AI 最基本的用法都没能掌握,我不见得你能用 AI 帮你解决所 ...
我没事拿AI骂人不得被举报吗(这句话没骂你)
已阅,Arch 可以满足大部分你的需求,可自由组合各种软件
我美化的 GNOME
Waydroid 和明日方舟
玩海岛寿司店整合包,以及性能
同样可以通过 Steam 和 Proton 运行大多数 Windows 平台的游戏。
目前我的大多数项目都在 Arch 上面进行开发。
我还有一个树莓派运行 Arch Linux ARM,运行 AdGuard Home 等软件,作为旁路由和存储使用。
现在我正在用DeepSeek编一个基于Liunx的系统(我让它分为8个小部分编最基础也最重要的)
Litwak.913 发表于 2025-10-3 19:21
已阅,Arch 可以满足大部分你的需求,可自由组合各种软件
我美化的 GNOME
你说的这段话他估计一个字都看不懂
第1小部分代码如下:
// SK+ Operating System - Core Architecture
// Part 1: Foundation and System Core
package skplus.core;
import java.util.*;
import java.nio.file.*;
import java.security.*;
/**
* SK+ 操作系统核心类
* 整合了多系统优点的基础架构
*/
public class SKPlusCore {
// 系统常量定义
public static final String SYSTEM_NAME = "SK+";
public static final String VERSION = "1.0.0";
public static final String BASE_KERNEL = "Linux 6.0+";
// 系统特性标志
private static final boolean OPEN_SOURCE = true; // Android 开源特性
private static final boolean NO_FRAGMENTATION = true; // MacOS 无碎片化
private static final boolean LOW_RESOURCE_REQUIREMENT = true; // Linux 低配置需求
private static final boolean HIGH_SECURITY = true; // iOS 安全纯净
private static final boolean FEATURE_RICH = true; // One UI 功能丰富
// 核心组件实例
private SecurityManager securityManager;
private ResourceManager resourceManager;
private DesktopManager desktopManager;
private GraphicsAccelerator graphicsAccelerator;
private AppContainer appContainer;
// 系统状态
private SystemState systemState;
private final Map<String, Object> systemProperties;
public SKPlusCore() {
this.systemProperties = new ConcurrentHashMap<>();
initializeSystemProperties();
initializeCoreComponents();
}
/**
* 初始化系统属性 - 继承各系统优点
*/
private void initializeSystemProperties() {
// Android 开源特性
systemProperties.put("open.source", OPEN_SOURCE);
systemProperties.put("developer.friendly", true);
systemProperties.put("customizable", true);
// MacOS 无碎片化特性
systemProperties.put("no.fragmentation", NO_FRAGMENTATION);
systemProperties.put("unified.file.system", true);
systemProperties.put("automatic.cleanup", true);
// Linux 低配置需求
systemProperties.put("low.resource.requirement", LOW_RESOURCE_REQUIREMENT);
systemProperties.put("minimal.memory", "2GB");
systemProperties.put("minimal.storage", "16GB");
systemProperties.put("efficient.process.scheduling", true);
// iOS 安全纯净
systemProperties.put("high.security", HIGH_SECURITY);
systemProperties.put("sandbox.environment", true);
systemProperties.put("app.verification", true);
systemProperties.put("privacy.protection", true);
// One UI 功能丰富
systemProperties.put("feature.rich", FEATURE_RICH);
systemProperties.put("multi.window", true);
systemProperties.put("gesture.control", true);
systemProperties.put("customization.options", true);
// 硬件支持
systemProperties.put("multi.core.only", true);
systemProperties.put("nvidia.support", true);
systemProperties.put("amd.support", true);
systemProperties.put("gpu.acceleration", true);
}
/**
* 初始化核心组件
*/
private void initializeCoreComponents() {
try {
// 初始化安全管理器 (iOS 安全 + Linux 权限)
this.securityManager = new SecurityManager();
// 初始化资源管理器 (Linux 低资源优化)
this.resourceManager = new ResourceManager();
// 初始化桌面管理器 (Ubuntu + Windows 8.1 融合)
this.desktopManager = new DesktopManager();
// 初始化图形加速器 (NVIDIA + AMD 支持)
this.graphicsAccelerator = new GraphicsAccelerator();
// 初始化应用容器 (Android 开源 + iOS 沙盒)
this.appContainer = new AppContainer();
this.systemState = SystemState.INITIALIZING;
} catch (Exception e) {
handleSystemError("Core initialization failed", e);
}
}
/**
* 启动 SK+ 系统
*/
public void bootSystem() {
System.out.println("=== " + SYSTEM_NAME + " Operating System ===");
System.out.println("Version: " + VERSION);
System.out.println("Kernel: " + BASE_KERNEL);
System.out.println("Initializing system components...");
try {
// 1. 启动安全管理器
securityManager.initialize();
// 2. 启动资源管理器
resourceManager.initialize();
// 3. 启动图形加速器
graphicsAccelerator.initialize();
// 4. 启动桌面环境
desktopManager.initialize();
// 5. 启动应用容器
appContainer.initialize();
this.systemState = SystemState.RUNNING;
System.out.println("✓ SK+ System booted successfully!");
displaySystemFeatures();
} catch (Exception e) {
handleSystemError("System boot failed", e);
}
}
/**
* 显示系统特性
*/
private void displaySystemFeatures() {
System.out.println("\n=== System Features ===");
System.out.println("✓ Open Source (Android)");
System.out.println("✓ No Fragmentation (MacOS)");
System.out.println("✓ Low Resource Requirement (Linux)");
System.out.println("✓ High Security & Purity (iOS)");
System.out.println("✓ Feature Rich (One UI)");
System.out.println("✓ NVIDIA & AMD GPU Support");
System.out.println("✓ Multi-core Processor Only");
System.out.println("✓ Ubuntu + Windows 8.1 Desktop Fusion");
}
/**
* 系统错误处理
*/
private void handleSystemError(String message, Exception e) {
System.err.println("SYSTEM ERROR: " + message);
e.printStackTrace();
this.systemState = SystemState.ERROR;
// 尝试安全恢复
attemptRecovery();
}
/**
* 系统恢复机制
*/
private void attemptRecovery() {
System.out.println("Attempting system recovery...");
// 实现恢复逻辑
}
// Getter 方法
public SystemState getSystemState() {
return systemState;
}
public Map<String, Object> getSystemProperties() {
return Collections.unmodifiableMap(systemProperties);
}
/**
* 系统状态枚举
*/
public enum SystemState {
INITIALIZING, RUNNING, MAINTENANCE, SHUTDOWN, ERROR
}
}
/**
* 安全管理器 - 整合 iOS 安全和 Linux 权限
*/
class SecurityManager {
private boolean isInitialized = false;
private final Map<String, Permission> permissions;
private final SandboxManager sandboxManager;
public SecurityManager() {
this.permissions = new HashMap<>();
this.sandboxManager = new SandboxManager();
}
public void initialize() {
System.out.println("Initializing Security Manager...");
loadSecurityPolicies();
sandboxManager.initialize();
isInitialized = true;
System.out.println("✓ Security Manager ready");
}
private void loadSecurityPolicies() {
// 加载 iOS 风格的安全策略
permissions.put("file.access", new Permission("FILE_ACCESS", 1));
permissions.put("network.access", new Permission("NETWORK_ACCESS", 2));
permissions.put("hardware.access", new Permission("HARDWARE_ACCESS", 3));
}
}
/**
* 资源管理器 - Linux 风格的低资源优化
*/
class ResourceManager {
private final ProcessScheduler processScheduler;
private final MemoryManager memoryManager;
public ResourceManager() {
this.processScheduler = new ProcessScheduler();
this.memoryManager = new MemoryManager();
}
public void initialize() {
System.out.println("Initializing Resource Manager...");
processScheduler.initialize();
memoryManager.initialize();
System.out.println("✓ Resource Manager ready (Low resource mode enabled)");
}
}
/**
* 桌面管理器 - Ubuntu + Windows 8.1 融合
*/
class DesktopManager {
private DesktopInterface desktopInterface;
private TabletModeManager tabletMode;
public void initialize() {
System.out.println("Initializing Desktop Manager...");
this.desktopInterface = new DesktopInterface();
this.tabletMode = new TabletModeManager();
desktopInterface.initialize();
tabletMode.initialize();
System.out.println("✓ Desktop Manager ready (Ubuntu + Win8.1 fusion)");
}
}
/**
* 图形加速器 - NVIDIA 和 AMD 支持
*/
class GraphicsAccelerator {
private GPUSupport nvidiaSupport;
private GPUSupport amdSupport;
private RenderingEngine renderingEngine;
public void initialize() {
System.out.println("Initializing Graphics Accelerator...");
detectGPUs();
initializeRenderingEngine();
System.out.println("✓ Graphics Accelerator ready (NVIDIA + AMD supported)");
}
private void detectGPUs() {
this.nvidiaSupport = new NVIDIASupport();
this.amdSupport = new AMDSupport();
}
private void initializeRenderingEngine() {
this.renderingEngine = new RenderingEngine();
renderingEngine.initialize();
}
}
/**
* 应用容器 - Android 开源 + iOS 沙盒
*/
class AppContainer {
private AppSandbox sandbox;
private AppRepository repository;
public void initialize() {
System.out.println("Initializing App Container...");
this.sandbox = new AppSandbox();
this.repository = new AppRepository();
sandbox.initialize();
repository.initialize();
System.out.println("✓ App Container ready (Open source + Sandbox)");
}
}
// 辅助类和接口定义
class Permission {
private String name;
private int level;
public Permission(String name, int level) {
this.name = name;
this.level = level;
}
}
class SandboxManager {
public void initialize() {
System.out.println("- Sandbox environment initialized");
}
}
class ProcessScheduler {
public void initialize() {
System.out.println("- Efficient process scheduler initialized");
}
}
class MemoryManager {
public void initialize() {
System.out.println("- Low-memory optimizer initialized");
}
}
class DesktopInterface {
public void initialize() {
System.out.println("- Ubuntu/Win8.1 fusion desktop initialized");
}
}
class TabletModeManager {
public void initialize() {
System.out.println("- Tablet mode manager initialized");
}
}
class GPUSupport {}
class NVIDIASupport extends GPUSupport {}
class AMDSupport extends GPUSupport {}
class RenderingEngine {
public void initialize() {
System.out.println("- Hardware-accelerated rendering initialized");
}
}
class AppSandbox {
public void initialize() {
System.out.println("- Application sandbox initialized");
}
}
class AppRepository {
public void initialize() {
System.out.println("- Open-source app repository initialized");
}
}
/**
* SK+ 系统启动类
*/
class SKPlusBootLoader {
public static void main(String[] args) {
System.out.println("SK+ Boot Loader Starting...");
// 创建系统核心实例
SKPlusCore skplus = new SKPlusCore();
// 启动系统
skplus.bootSystem();
// 验证系统状态
if (skplus.getSystemState() == SKPlusCore.SystemState.RUNNING) {
System.out.println("\n🎉 SK+ Operating System is now running!");
} else {
System.err.println("\n❌ SK+ System failed to start properly");
}
}
}